Linear Algebra

Dynamical Geometry Problem Sheet 6: Eigenvalues of Linear Transform

Sketch: Martti E. Pesonen, Problems: with Eric Lehman

Instructions. The following JSP-applet constructions contain illustration of the eigenvalues of linear mappings in the Euclidean plane R2. Recall that the eigenvalues of a matrix
A : = æ
ç
è
a
b
c
d
ö
÷
ø
are the (real or complex) solutions of the characteristic equation
0 = det
(A - lI) = (a - l)(d - l) - bc = l2 - (a+d)l+ (ad - bc),
and by a slight simplification we get
(eig)(A) = l1,2 = 1
2
æ
è
a+d ±   __________
Ö(a-d)2 + 4bc
 
ö
ø
.

1. First Sketch: eigenvalues as functions of the matrix elements

The eigenvalues are represented on the screen by a cyan and a green point. Note that these points are on the horizontal axis when they are real. In this sketch the linear transform is hidden behind a button.

Push button 'R' to reset, the red cross to clear traces. This page requires a Java capable browser.

Problems to the First Sketch

Here you are supposed to vary the matrix by sliding the brown and white points on the real line. We start by investigating the behaviour of the roots of the chracteristic polynomial
l2 - (a+d)l+ (ad - bc) = 0.

1. Keep a, c and d fixed and change the value of b by moving the corresponding white point.

a) For what value(s) b are the eigenvalues equal? Find the answer experimentally on the screen and then by computation.



b) Explain the shape that appears on the screen when moving b.




2. Reset everything. Keep b, c and d fixed and change the value of a.
a) For what value(s) a are the eigenvalues equal? Find the answer experimentally on the screen and then by computation.


b) Explain the shape that appears on the screen when moving a.



2. Second Sketch: eigenvalues of a linear transform

The eigenvalues are represented on the screen by a blue and a green point. Note that these points are on the horizontal axis when they are real. In this sketch the linear transform is hidden behind a button.

Push button 'R' to reset, the red cross to clear traces. This page requires a Java capable browser.

Problems to the Second Sketch

Now you are shown a function L defined by the matrix A. Again you may change the matrix elements by sliding the points on the real line.

1. Keep a, c and d fixed and change the value of b by moving the corresponding white point.
a) For what value(s) b are the eigenvalues equal? Find the answer experimentally on the screen and then by computation.


b) Explain the shape that appears on the screen when moving b ?


c) For what value(s) of b is it possible to choose the animation segment in such a way that its image is parallel with it? Try first several values of b, for instance b = 4, b = 0, b = -3. Give then the general rule.



2. Reset everything and keep b, c and d fixed and change the value of a. Answer the same questions as above.
a)


b)


c)


3. Reset everything. Choose b = c = 3. Find a matrix A such that the image of the animation circle is a circle.
What is its radius?

Does it remind you of someone?