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Naturally you will want to want to turn that dependent point into some kind of pencil. You can do exactly that by turning on the trace property for that point (in the "Display" menu). But a pencil is not a very "dynamic" device: you have to do the drawing (dragging) yourself, and you must repeat the drawing process after moving some "parameters".
A locus is a more "intelligent" kind of pencil. It is the set of all locations of that dependent point as the other (the driver point) is moved along the path. It is recalculated every time you drag objects around. To construct a locus, simply select the driver point and the "driven" point and use the "Construct Locus" menu item.
One important feature of measurements is that you can "put back" their values into new elements of the script. You can even make calculations to get some new numbers from measured values and put these back. Without this feature, it would be impossible to produce the gear mechanism that was included in last week's cog-wheel construction.
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You don't actually need Sketchpad's coordinate system for analytic geometry.
Remember that we did measure x values before how could we
do the reverse and put a calculated value onto a line?
With "skewed" coordinate axes,
a journey into 3D-space graphs seems possible.
If we change the mathematics of measuring,
even a perspective view can be done.
move points to where other (possibly hidden) points are,
start an animation,
and also start a whole sequence of actions (i.e. other buttons).
For a Movement button, select an even number of points in the correct order: Point 1 will be moved to Point 2, Point 3 to Point 4, ...
For an Animation button, select a point and a path, possibly another point and another path, and so on. The points can be either free or restricted to the paths that you want to use. You must get to know the "animation menu" which appears when select "Edit | Action Button | Animation..."
For a Sequence button, select the buttons you want the sequence to use, in the correct order (!). Any kind of button can be used. You can cause a delay in the sequence by giving some buttons an "In-Sequence delay". Select the Information tool (the question mark) and double-click one of your buttons. You can specify a number of seconds. Sketchpad will pause for that time after the button is executed as part of a sequence.
One final hint: You can select one button before saving your sketch. That will create an automatic button which will be executed when you open your sketch. With carefully prepared sequence buttons, you can almost become your own film director ...
Nov 7, 1999